There’s a group for everything, and some groups are larger than you might think. FIRST Robotics Competition, the grades 9-12 sector of FIRST (For Inspiration and Recognition of Science and Technology), is only one of four divisions. The numbers? Almost 100,000 students, 3,800 teams, close to 30,000 mentors, 33 countries. Across all four programs? 615,000 students, 72,000 teams, 250,000 mentors, and over 100 countries worldwide. If you’re looking for impact — these are our future leaders in STEM and innovation — robotics has it.
Let’s go back to the beginning, though. What is FIRST Robotics? It’s not BattleBots, that’s for sure. No robots looking to destroy each other, even if one does catch on fire every once in a while. According to the official FIRST website, “The mission of FIRST® is to inspire young people to be science and technology leaders and innovators, by engaging them in exciting mentor-based programs that build science, engineering, and technology skills, that inspire innovation, and that foster well-rounded life capabilities including self-confidence, communication, and leadership.”
People that are in the robotics community aren’t just student or mentors, either (though most fill one or both of those capacities). I’d say that the people who fit this community are those who believe in the mission of FIRST and believe in its ability to be a “rock to shatter a thousand glass ceilings, a rope to pull a generation up and out of poverty, and a hammer to break down cultural barriers.” Though the community is primarily made up of those passionate about STEM, there are also plenty of people who are involved in teach and/or learning about the business/marketing sides of the program and other small niches that still need to be filled.
Where and when do these people congregate? Pretty much everywhere and whenever you can think of. Given that this organization is run and maintained by some of the most technologically-savvy people on the globe, there are groups dedicated to the discussion of FIRST in every channel you can think of. Just like any other large group, there are also groups inside of FIRST that also meet and chat, like the girls of FIRST, LGBTQ+ of FIRST, and of course individual teams and regions.
The way that FIRST operates lends itself to meeting in-person at specific times of year. Each year, FIRST will release a “game” for each program (for FRC, the game is released at the new year, for FTC, in the early fall). There’s a difference game each year to ensure no team has a distinct advantage over another and to continuously challenge team members. After the game is released, teams have approximately two months to design, build, program, and wire a robot before competition season starts. During competition season, which goes for about 6-7 weeks (in Nov-Dec for FTC and in March-April for FRC), teams will compete in an average of 3 competitions (the exact number varies per region and how far a team advances).
Team members on the same team very well may see each other every day during the “build” season (my team meets every weekday except Fridays from 6-10 pm and from 8 am – 4 pm on Saturdays), but all season long students and mentors will converse with other teams across the globe about strategy and design. Chief Delphi, a forum created for FIRST by the team of the same name, serves as a meet-up for many mentors, though it has recently become less popular in favor of online spaces like Facebook and Discord.
For a competitive team, it seems a little odd that the teams will share resources and advice, doesn’t it? Well, FIRST heavily encourages Gracious Professionalism, a term that was coined by Dr. Woodie Flowers of MIT. Gracious Professionalism is “a way of doing things that encourages high-quality work, emphasizes the value of others, and respects individuals and the community.” This notion is also helped along by the fact that no robot competes with another robot one-on-one. The games are designed as 3-on-3 (from 1999 onward; teams did compete individually from 1994-1998), and competitions are split into two parts: qualification matches and elimination matches.
Teams will compete in 12 qualification matches with randomized alliances to determine their ranking. A team that you might play against one match may be your alliance partner in the next, so teams generally are very happy to help one another. At a competition I went to a few years ago, a team went around offering code to every single team there that would get the robot to cross the HAB line in autonomous (that gets your alliance a certain number of points). Plenty of other teams will even post their entire robot code to Stack Overflow or GitHub for their robotics peers to look at, suggest improvements, or even copy for their own respective robots.
After the qualification matches are over, the top 8 teams in qualification rankings will become the alliance captains, who will choose their alliance partners for the duration of eliminations.
Even when alliances have been determined, teams don’t stop being supportive of non-alliance partners. Every alliance captain is given two coupons for use during eliminations: one for a six-minute timeout and one to call in a backup robot (only used if a robot is broken and can’t be fixed within a reasonable time limit). If another alliance needs extra time, it’s not unheard of nor uncommon for an alliance to offer their timeout coupon toward the alliance in need, even though it aids an opponent and puts their own at a disadvantage in the event they might need the timeout themselves.
FIRST, which was founded by Dean Kamen (the inventor of the Segway), probably looks a little nuts from the outside. Though modeled after sports, robotics members have often been overlooked or even criticized by sports team members. On my team, members gain an activity letter (note that it’s not a varsity sports letter) after their sophomore season, and those who wear their letters on varsity jackets have come under fire from writers of the school newspaper for “not working for them.” Very rarely are robotics teams given the same respect as sports teams, and even more rarely are they commended for the thousands of hours robotics teams put into community service and outreach.
Despite not gaining a lot of traction in most local communities, FIRST teams do a lot of good, and sometimes it’s noticed. Recently, a viral video was released of a robotics team building a motorized wheelchair for a child in need whose family could not afford to buy one, and the team has gotten a lot of attention for it. As great as it is that the team’s accomplishments have spread, feats of this nature aren’t new to FIRST. All the way back in 2014 (I feel old saying that), I talked to a team from Israel (yes, Israel) at the World Championships who built a stop-and-go car for children who are blind. These are only two instances of the potential FIRST teams have to offer their communities.
This community would simply not exist without the digital. First and foremost, robotics is founded on technology and relies on some of the most up-and-coming technology to continue operation. Perhaps in the early, early years of FIRST teams didn’t use the digital to communicate with each other, but FIRST has thrived on the concept that no team is an island from the beginning. FIRST has grown into such a lasting and supportive community because of the outreach of teams.
As the video outlines, 3132 is so successful because they are inspired by and they inspire teams across the globe. None of that would happen without digital communication and support.













